	; All the standard EVA events for a 'normal' faction building [not a freestanding, non-aligned building, please!]

	EvaEventDamagedOwner	= StructureUnderAttack 		; Eva event to trigger when building is damaged
	
    EvaEnemyObjectSightedEvent	= EnemyCampSighted   ; Normal 'There's their camp' when any enemy building is seen
